Okay I have just installed Medal of Honor Allied Assault - Spearhead for the second time and every time I try to play on any map, the game shuts down and takes me straight to my desktop where I receive an error report in the MoHAAS console. The log is as follows:
--- Common Initialization ---
Medal of Honor Spearhead 2.0 win-x86 Oct 24 2002
----- FS_Startup -----
Current search path:
C:\Program Files\EA GAMES\MOHAA/mainta
C:\Program Files\EA GAMES\MOHAA\mainta\zzzzz_mp_texture_conv鈥?(1575 files)
C:\Program Files\EA GAMES\MOHAA\mainta\zzzz_mp_weapon_skins.鈥?(74 files)
C:\Program Files\EA GAMES\MOHAA\mainta\zzzz_mp_realistic_blo鈥?(15 files)
C:\Program Files\EA GAMES\MOHAA\mainta\user-N3OScopeAlliesRE鈥?(5 files)
C:\Program Files\EA GAMES\MOHAA\mainta\user- hp_124 health meter.pk3 (5 files)
C:\Program Files\EA GAMES\MOHAA\mainta\User -BAA_ICEMANS_weapons_pack.pk3 (97 files)
C:\Program Files\EA GAMES\MOHAA\mainta\pak2.pk3 (767 files)
C:\Program Files\EA GAMES\MOHAA\mainta\pak1.pk3 (6969 files)
C:\Program Files\EA GAMES\MOHAA\mainta\Da ReAlIsTiK MoD.pk3 (67 files)
C:\Program Files\EA GAMES\MOHAA/main
C:\Program Files\EA GAMES\MOHAA\main\pak6.pk3 (104 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak5.pk3 (259 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak4.pk3 (593 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak3.pk3 (669 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak2.pk3 (4722 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak1.pk3 (772 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak0.pk3 (11175 files)
----------------------
27868 files in pk3 files
execing default.cfg
execing buildver.cfg
execing menu.cfg
execing newconfig.cfg
execing localize.cfg
Config: unnamedsoldier.cfg
execing configs/unnamedsoldier.cfg
execing newconfig.cfg
^~^~^ Can't find localized.cfg
couldn't exec localized.cfg
execing autoexec.cfg
Unknown command "fov"
^~^~^ Can't find custom.cfg
couldn't exec custom.cfg
...detecting CPU, found Intel Pentium III
------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
------- Input Initialization Complete ------- 77
You are now setup for medium mode.
----- Client Initialization -----
Called FadeSound with: 0.000000
------------------
Event system initialized: 78 classes 258 events 80496 total memory in response list
----- Initializing Renderer ----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 4: 800 600 FS
...using colorsbits of 32
...calling CDS: ok
...registered window class
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 32, 0 )
...101 PFDs found
...hardware acceleration found
...PIXELFORMAT 7 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_ARB_texture_compression
...GL_EXT_texture_env_add not found
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...ignoring GL_EXT_texture_env_combine
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 7800 GS/AGP/SSE2
GL_VERSION: 2.1.2
GL_EXTENSIONS: GL_ARB_depth_texture
GL_EXTENSIONS: GL_ARB_fragment_program
GL_EXTENSIONS: GL_ARB_imaging
GL_EXTENSIONS: GL_ARB_multisample
GL_EXTENSIONS: GL_ARB_multitexture
GL_EXTENSIONS: GL_ARB_point_parameters
GL_EXTENSIONS: GL_ARB_shadow
GL_EXTENSIONS: GL_ARB_texture_border_clamp
GL_EXTENSIONS: GL_ARB_texture_compression
GL_EXTENSIONS: GL_ARB_texture_cube_map
GL_EXTENSIONS: GL_ARB_texture_env_add
GL_EXTENSIONS: GL_ARB_texture_env_combine
GL_EXTENSIONS: GL_ARB_texture_env_dot3
GL_EXTENSIONS: GL_ARB_texture_mirrored_repeat
GL_EXTENSIONS: GL_ARB_transpose_matrix
GL_EXTENSIONS: GL_ARB_vertex_buffer_object
GL_EXTENSIONS: GL_ARB_vertex_program
GL_EXTENSIONS: GL_ARB_window_pos
GL_EXTENSIONS: GL_S3_s3tc
GL_EXTENSIONS: GL_EXT_abgr
GL_EXTENSIONS: GL_EXT_bgra
GL_EXTENSIONS: GL_EXT_blend_color
GL_EXTENSIONS: GL_EXT_blend_func_separate
GL_EXTENSIONS: GL_EXT_blend_minmax
GL_EXTENSIONS: GL_EXT_blend_subtract
GL_EXTENSIONS: GL_EXT_compiled_vertex_array
GL_EXTENSIONS: GL_EXT_draw_range_elements
GL_EXTENSIONS: GL_EXT_fog_coord
GL_EXTENSIONS: GL_EXT_multi_draw_arrays
GL_EXTENSIONS: GL_EXT_packed_pixels
GL_EXTENSIONS: GL_EXT_point_parameters
GL_EXTENSIONS: GL_EXT_rescale_normal
GL_EXTENSIONS: GL_EXT_secondary_color
GL_EXTENSIONS: GL_EXT_separate_specular_color
GL_EXTENSIONS: GL_EXT_shadow_funcs
GL_EXTENSIONS: GL_EXT_stencil_two_side
GL_EXTENSIONS: GL_EXT_stencil_wrap
GL_EXTENSIONS: GL_EXT_texture3D
GL_EXTENSIONS: GL_EXT_texture_compression_s3tc
GL_EXTENSIONS: GL_EXT_texture_cube_map
GL_EXTENSIONS: GL_EXT_texture_edge_clamp
GL_EXTENSIONS: GL_EXT_texture_env_combineMedal of Honor Allied Assault - Spearhead: Couldn't load game?
maybe the people who are playing on that map are using a map from a patch.
download a patch and see if that works